Neal Smith


A Mad Designtist, and agent of change

I believe that you cannot create without playing and that PLAY is actually the root of health, innovation, problem solving and, of course, design. By taking the time to play, it lets me re-learn how to engage and experience the world in entirely new ways. It repels convention and those that are frozen in the here-and-now. It’s taught me how to feel and trust my own intuition and beliefs.

What if you took the time to play? What would you create? A story? A crazy contraption? An entirely new world?


-PLAY to create
-PLAY to challenge
-PLAY to focus
-PLAY to innovate
-PLAY to stimulate
-PLAY to connect
-PLAY to heal
-PLAY to see problems in new ways
-PLAY to add that random element

And most importantly

-PLAY for the joy of it

  • Contact Neal Smith

    Linked In


    Mattel Inc
    Product Design Intern
    June 2013 - August 2013
    El Segundo, California

    Art Center College of Design
    Peer Mentor
    January 2012 - April 2012
    Pasadena, California

    Apple Computers
    Lead Visual Merchandiser
    2008 - 2010
    Newport Beach, California

    Independent Contractor
    Art Director
    2005 - 2007
    Southern California

  • Gallery/Exhibit

    Student Gallery

    Core Strengths

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